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GDE250

Game Design II: Advanced Design Techniques

Course DirectorySNHU GDE250 has 2 direct prerequisites and is required by 2 other courses.

Undergraduate · 3 credits

In this course, students will advance their skills in game design through collaborative and iterative design challenges. They will refine written and verbal communication of design ideas, integrate peer feedback, and develop project plans using industry-relevant management strategies. Emphasis will be placed on system design and tuning, level design, and articulating personal design perspectives within professionally formatted design documentation

Prerequisite Tree

  • GAM120 — Introduction to Game Development
  • GDE150 — Game Design I: Systems and Mechanics

Interactive Prerequisite Graph

This Course Is Also a Prerequisite For

Unofficial — For Informational Purposes Only

This site is unofficial and is intended for informational purposes only. Course requirements, transfer evaluations, catalog rules, and program requirements can change. Always confirm your academic plan with your SNHU advisor for official guidance.