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GRA401

Character Design

Course DirectorySNHU GRA401 has 2 direct prerequisites, with 4 courses in its complete prerequisite tree, and is required by 1 other course.

Undergraduate · 3 credits

This course will involve a combination of concept, texturing, digital sculpting and 3d modeling to create characters that would appear on both mobile and current generation consoles. Students will learn a proven pipeline used in the gaming industry to bring a concept to creation and ready for game implementation. The course will begin showing students how this pipeline works in combination of different types of software following a given concept. They will have the understanding of how specific software works along the path of the pipeline to create a character. Students will then be asked to create their own concept following the techniques used in class to present a finished game character for their final project.

Prerequisite Tree

  • GRA201 — Intro to Digital Sculpting
    • GRA202 — 3-D Modeling and Animation
      • GRA200 — Digital Design Tools
      • GRA205 — Fundamentals of Design
  • GRA202 — 3-D Modeling and Animation
    • GRA200 — Digital Design Tools
    • GRA205 — Fundamentals of Design

Interactive Prerequisite Graph

This Course Is Also a Prerequisite For

Unofficial — For Informational Purposes Only

This site is unofficial and is intended for informational purposes only. Course requirements, transfer evaluations, catalog rules, and program requirements can change. Always confirm your academic plan with your SNHU advisor for official guidance.