Skip to main content
GDE325

Rapid Prototyping

Course DirectorySNHU GDE325 has 2 direct prerequisites and is required by 1 other course.

Undergraduate · 3 credits

In this course, students will develop the knowledge and skills necessary for the design and production of game prototypes. In order to develop their prototypes, students will develop a game concept and corresponding designs, while taking into consideration their intended audience and business goals for the game. They will also determine the mechanics that will drive the overall gameplay and produce a functional prototype to conduct gameplay testing.

Prerequisite Tree

  • GAM120 — Introduction to Game Development
  • GDE150 — Game Design I: Systems and Mechanics

Interactive Prerequisite Graph

This Course Is Also a Prerequisite For

Unofficial — For Informational Purposes Only

This site is unofficial and is intended for informational purposes only. Course requirements, transfer evaluations, catalog rules, and program requirements can change. Always confirm your academic plan with your SNHU advisor for official guidance.