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GAM405

Artificial Intelligence for Games

Course DirectorySNHU GAM405 has 1 direct prerequisite, with 3 courses in its complete prerequisite tree.

Undergraduate · 3 credits

Students get an introduction to AI inside a game engine. Using Action scripting, C++, or C# students will be introduced to Path finding, Crowd Control, Character Control, Non Player behavior, World behavior and Object behavior. Students will also be introduced to game play algorithms designed to create immersive reactive worlds.

Prerequisite Tree

  • GAM345 — Algorithms and Data Structures for Games

Interactive Prerequisite Graph

Unofficial — For Informational Purposes Only

This site is unofficial and is intended for informational purposes only. Course requirements, transfer evaluations, catalog rules, and program requirements can change. Always confirm your academic plan with your SNHU advisor for official guidance.