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GAM335

Gameplay Programming: Systems and Mechanics

Course DirectorySNHU GAM335 has 2 direct prerequisites, with 4 courses in its complete prerequisite tree, and is required by 1 other course.

Undergraduate · 3 credits

In this course, students will develop the gameplay systems and mechanics that bring game design ideas to life. Students will build both underlying technical systems that enable gameplay and event-based user interface systems.

Prerequisite Tree

  • GAM325 — Programming for Game Engines
    • GAM110 — Game Programming I
    • GAM120 — Introduction to Game Development
  • GDE150 — Game Design I: Systems and Mechanics

Interactive Prerequisite Graph

This Course Is Also a Prerequisite For

Unofficial — For Informational Purposes Only

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