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GAD401

Character Design

Course DirectorySNHU GAD401 has 1 direct prerequisite, with 5 courses in its complete prerequisite tree.

Undergraduate · 3 credits

Following the phases of the production pipeline, students in this course will create a finalized character asset ready for game implementation. They will develop an initial character concept and then apply the appropriate 3D modeling, digital sculpting, texturing, and rigging techniques to bring the character to life. Additionally, students will be able to articulate how their various design choices throughout the pipeline reflect the original concept art as well as the backstory of the character.

Prerequisite Tree

  • GAD400 — Creature Design
    • GAD201 — Introduction to Digital Sculpting
    • GAD202 — 3D Modeling and Unwrapping
      • GAD100 — Introduction to 3D Modeling
    • GAD215 — Texturing for Games
      • GAD202 — 3D Modeling and Unwrapping
        • GAD100 — Introduction to 3D Modeling

Interactive Prerequisite Graph

Unofficial — For Informational Purposes Only

This site is unofficial and is intended for informational purposes only. Course requirements, transfer evaluations, catalog rules, and program requirements can change. Always confirm your academic plan with your SNHU advisor for official guidance.